![]() Then in around 100 years they've built some vaults and bunkers for people, a giant robot to protect them, the giant wall etc. Namely one of its members, Artur, disappeared and never was seen again. ![]() As the main game presents, the protagonist didn't follow the order of killing the conductor, which means he reaches a shelter safely through the conductor's train eventually anyway.Some time ago there was the First Invasion of some aggressive black creatures 100m tall, they've almost destroyed everything but the First Council made some unknown deal with them and bought themselves (and people around) some time. The game ends with the protagonist being found by the train conductor at the underground station you visited in the first game. He then sends the protagonist back in time (or across space, this isn't 100% clear) to kill the train conductor. We see some of his work through broken bits of spatial time. The protagonist is eventually found to be sneaking around but is rescued by the Hunter, who seems to be able to open another dimension that bends time and space. The player merely is a bystander in all of this until the very end, where they encounter a shadowy organization that is experimenting on people with the Capsules to make super-humans, but most of the experiments are failing. ![]() In addition to this, the Hunter seems to serve an organization that is obsessed with the gas. It is also discovered that Vermund White was locked up, tortured, and literally left to rot in a cell. As he goes further through the game, the Hunter and Armand White start to become more prominent. Peter is traveling in a car across the countryside, and is taking one companion at a time, provided their usefulness. These are just some of the new features to this game
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